Wednesday, July 4, 2018

My Final entry on Tower Defense Challenge at Gamedev.net


Lemme check if I meet at least the minimum requirements of the challenge:


GAME REQUIREMENTS :


1). [_/]   Menu menu and a way to return to the main menu
















.
2). [_/]  Tower defense game play mechanics 

      * PLAY IT! It's contains the basic element of TD game style


3). [_/]  Score system 

      * Done - Scoring via energon points due to game style.







4). [_/]  Game over screen 

      * Done - Mission Failed with audio














.
5). [_/]  Winner screen

      * Done - Congratulation with audio.












6). [/]  Audio: 1 music track and/or sound effects (firing, enemies being hit, etc)
    
      * Done all :  Music Background+ambient [/]firing [/]enemies being hit [/] etc.

7). [/]  Game may be in 2D or 3D 
      * Done in 3D : using MonoGame framework + ZGDK-MG engine


GAMEPLAY REQUIREMENTS :


A). [/] At least 1 map/level


* Done at least 1 level map
















B). [_/] 20 Different waves 


      * Done - although it on shows 10 Waves each wave consist of multiple waves.
                     more or less it consist of 20 enemy waves.

C). [_/] Waves can be same sprites or mix of sprites
D). [_/] Waves need to differ in some way - speed, health, abilities, different enemies, etc

     * Done - So far I only have 3 enemy ships and each ship has it's own specifications

















E). [_/]  Must have a Boss wave to end the level
  
    * Done - Enemy mothership will fight at the end of the level











F). [_/] Point system awards per enemy killed and wave completed


     * Done - Energon points are rewarded when kills an enemy, points
       received differs on each enemy class.











G). [_/] Player/base health reduced for each enemy that reaches the end of the path

   * Done - Due to game style enemy must be destoy before it destoyed mothership.










H). [_/] 5 or more possible towers to build with the possibility to upgrade each tower


   * Done - Miner and Post Turret has different upgrade type and has upgrade status ^_^Y




















I). [_/] Towers can be built anywhere outside the moving path
J). [_/] Must be a way to prevent player from blocking the maze











  * Done - due to game style each ship must be put on grid
                  and each ship has it's own AI in free space.

Well, that's pretty much it ^ _^ Y



Download alpha prototype : DOWNLOAD PAGE



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