Friday, May 4, 2018

Delgine DeleD DMF file loader with Baked Light Maps for ZGDK-MG

A work in progress for loading a DeleD DMF file with Light Maps, it's a cool idea to have a world map with baked light maps for fast rendering than to cast a real time shadow of a world map.



I'm not using MonoGame mesh file content pipe line importer for my implementation, this is a direct custom file loader using ZGDK .






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